Dice Men
The Origin Story of Games Workshop
A full-colour illustrated history of the store that changed gaming for ever, as told by its founders.
Games Workshop, Warhammer, White Dwarf, Citadel Miniatures and Fighting Fantasy are names which trigger powerful memories for millions of people around the world. The cultural impact of Games Workshop and Fighting Fantasy has been remarkable. But how did it all begin?
Since starting out in 1975 as a part-time mail-order business in a modest third-floor flat in West London, Games Workshop has grown from its humble beginnings to become a FTSE 250 company listed on the London Stock Exchange. From distributing Dungeons & Dragons, to living in the back of a van, to opening Games Workshop stores, to creating Fighting Fantasy, to launching Warhammer, co-founders Ian Livingstone and Steve Jackson tell their remarkable story for the first time.
Dice Men is the fascinating, never-before-told story of an iconic company which changed the world of tabletop gaming for ever. It's an insight into the rollercoaster first year of Games Workshop and the birth of the industry.
Ian Livingstone co-founded Games Workshop in 1975 with Steve Jackson, launching Dungeons and Dragons in Europe and later Warhammer, White Dwarf and Citadel Miniatures. In 1982 he co-wrote The Warlock of Firetop Mountain, the first title in the Fighting Fantasy gamebook series which went on to sell 20 million copies worldwide. In the mid-1990s he co-led the merger that created video games publisher Eidos plc where, as Executive Chairman, he launched hit titles including Lara Croft: Tomb Raider. He is currently Non-Executive Chairman of Sumo Group plc and a founding partner of Hiro Capital.