Warlock 5

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Outland Entertainment
Cullen Bunn, Jimmy Z
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The Grid is a mystical nexus, a crossroads connecting all times and all realities. Along the ley lines of the Grid, the multiverse clusters. To move along the Grid is to move from one reality to the next. To harness the power of the Grid is to harness the awesome might of creation. Five touchstone realities exist at focal points along the Grid. From each of these realities, a Warlock is chosen to act as one of five Guardians. Savasthar, a shapeshifting dragon-like being. Doomidor, a warlord from the Dark Ages. Argon, an advanced cybernetic organism from a techno-hell. Tanith, an ageless sorceress. Zania, a power-mad, machine gun necromancer. Together, the Warlocks protect the Grid, thereby protecting all of space and time. They are the last line of defense against the awful forces of chaos that lurk in the darkness outside the Grid. There’s only one problem. They hate each other.

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Contributor Bio

Cullen Bunn is best known as the writer of graphic novels and comic books. He has written The Sixth Gun, The Damned, Helheim, and The Tooth for Oni Press; Harrow County for Dark Horse; The Unsound and The Empty Man for Boom! Entertainment; Unholy Grail and Dark Ark for Aftershock! Comics; and Regression for Image Comics. He also writes titles such as X-Men Blue, Deadpool Kills the Marvel Universe, and Monsters Unleashed for Marvel Comics. All writers must pay their dues, and Cullen has worked various odd jobs, including Alien Autopsy Specialist, Rodeo Clown, Professional Wrestler Manager, and Sasquatch Wrangler. He has also been a Career Consultant, Product and Project Manager, IT Manager, and Director of Marketing. He now lives in the Missouri Ozarks with his wife and son. JimmyZ has been an avid reader and fan of comics since he first learned to read. Born and raised in St. Louis MO, he now lives in Cuba, MO on the river where inspiration is just a splash away! Pursuing a career in writing was always the dream job he aspired towards. Finding a friend and mentor to guide him into the world of writing comics made that dream a reality. Getting a start with Micronauts at IDW is just the tip of the iceberg.

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